Weeknight Fall Ball is intended to be a fast paced, defensive hitting game. It is not intended to be a slow paced micro-managed game. The ultimate goal is for the kids to have fun and practice while getting reps. Each player should get more reps than they would otherwise get in an actual game.
Rule modifications will be made for weekday games only (Monday - Friday) to ensure a faster paced game given limited daylight. These modifications shall never apply to Spring season games. Normal division rules will apply to all weekend games (Saturday Sunday).
- Pitching machine shall be used in place of coach or player pitch
- Five run cap per inning
- 1 hour, 30 minute hard stop. Finish the batter.
- Ball must be hit past machine or it is a foul ball
- NO Bunting
- Stealing of second and third ONLY- NO Stealing of home
- Each batter gets 3 pitches to put the ball in play. If a batter takes or fouls off 3 pitches they are out. (Unless machine error, coach judgement)
- Coaches should have a detailed line-up and defense set for 7-10 innings so the pace is kept up. If the game goes longer then start over with defensive lineup.
- Rotate positions
- Any rules not covered will be Little League International Rules